The units' pathfinding AI has a lot of problems.Some players even forgo them entirely in favor of ballistas, which lack the splash damage but still deal considerable damage and don't kill your own units. One of the greatest threats your army will face is your own catapults since they avert Friendly Fireproof, a badly-aimed rock will kill your men just as dead as the enemy, and the damn things will launch at anything hostile that they see.It reinforces the Tactical RockĀPaperĀScissors, making cavalry (even the lowly Scout) that much more important overall. Not much use for a catapult trying to run from a horseman, but an archer can and will kite your infantry, and unless you have an opposing archer to Draw Aggro and make him stop, just one lowly bowman can get a whole squad of your axemen killed.
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